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Channel: The Spirits of Eden » 13th Age
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Kickstarters To Watch: Nightfall

Because of continuing problematic circumstances I haven’t been able to write much but if I could write more I would definitely write about 13th Age. Because it is looking quite killer. 13th Age doesn’t...

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Designing Animal Monsters

A lot of times in games Animals seem like they get a sort of cannon fodder role. They don’t do a whole lot of what they could be doing – if you’re out in the wilderness and you definitively are going...

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Indie Spotlight: Lee’s Lists

Every so often I do reviews of products for Critical-Hits, but there’s a lot of products I get for review that really aren’t worth a whole article. DriveThruRPG is just chock full of little $1 products...

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DriveThruRPG Halloween Promotion

  It’s that time of the year again, when online stores start to dish out quirky holiday promotions for our favorite day to stuff ourselves full of candy themed after gross things, and dress up as even...

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Quests and Narrative In The Secret World

The Secret World is by far the most polished, interesting and entertaining MMORPG I have ever played. It is smart, entertaining, and bold, and though perhaps difficult to approach at first, it always...

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Turn Sequences In RPGs

Briefly, I’d like to say that I think there’s still value to an unbroken, uninterruptible turn structure in an RPG, depending on what you’re going for with it. While it’s certainly useful in its own...

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Conditions And The “Fun” Of Battle

Let’s call every detrimental effect that isn’t straight-up harm in a fight a “Condition.” Conditions allow for greater and more easily grasped tactical complexity in a fight sequence. In a tabletop...

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Actually, The Solution Is Talking

Remarkably baffling to me is that “drop a rock on them” still exists as a piece of advice regarding the relationship Game Masters have to their players in RPGs. You can see the same passive-aggressive...

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Kickstarters To Watch: Highlights

I normally only cover one product on my Kickstarter posts, and always one that I can write a little bit about or touches me personally in a way that gets me going. There are a lot of kickstarters than...

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Cutting Out The Armor

Armor is a staple of most tabletop roleplaying games with some kind of combat system. The point of Armor is that you can purchase an item that will passively improve your defense. In D&D Armor...

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